unreal.RuntimeGenerationType

class unreal.RuntimeGenerationType

Bases: EnumBase

Supported options for runtime navigation data generation

C++ Source:

  • Module: NavigationSystem

  • File: NavigationData.h

DYNAMIC: RuntimeGenerationType

Fully dynamic, supports geometry changes along with navigation modifiers

Type:

2

DYNAMIC_MODIFIERS_ONLY: RuntimeGenerationType

Supports only navigation modifiers updates

Type:

1

STATIC: RuntimeGenerationType

No runtime generation, fully static navigation data

Type:

0