unreal.ScaleChainInitialLength

class unreal.ScaleChainInitialLength

Bases: EnumBase

EScale Chain Initial Length

C++ Source:

  • Module: AnimGraphRuntime

  • File: AnimNode_ScaleChainLength.h

CHAIN_LENGTH: ScaleChainInitialLength

Use animated chain length (length in local space of every bone from ‘ChainStartBone’ to ‘ChainEndBone’

Type:

2

DISTANCE: ScaleChainInitialLength

Use distance between ‘ChainStartBone’ and ‘ChainEndBone’ (in Component Space)

Type:

1

FIXED_DEFAULT_LENGTH_VALUE: ScaleChainInitialLength

Use the ‘DefaultChainLength’ input value.

Type:

0