unreal.SceneCaptureCompositeMode
¶
- class unreal.SceneCaptureCompositeMode¶
Bases:
EnumBase
Specifies how scene captures are composited into render buffers
C++ Source:
Module: Engine
File: EngineTypes.h
- SCCM_ADDITIVE: SceneCaptureCompositeMode¶
1
- SCCM_COMPOSITE: SceneCaptureCompositeMode¶
2
- SCCM_OVERWRITE: SceneCaptureCompositeMode¶
0