unreal.ScriptableTool_HUDAPI
¶
- class unreal.ScriptableTool_HUDAPI(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
UScriptableTool_HUDAPI is helper Object that is created internally by a UScriptableInteractiveTool to allow Blueprints to access basic 2D rendering functionality, in the context of a specific Tool. The OnScriptDrawHUD event is called with an instance of this type.
C++ Source:
Plugin: ScriptableToolsFramework
Module: ScriptableToolsFramework
File: ScriptableInteractiveTool.h
- draw_text_array_at_location(location, strings, color=[1.000000, 1.000000, 1.000000, 1.000000], centered, shift_rows_y) ScriptableTool_HUDAPI ¶
Draw Text Array at Location
- Parameters:
- Return type:
- draw_text_at_location(location, string, color=[1.000000, 1.000000, 1.000000, 1.000000], centered, shift_rows_y) ScriptableTool_HUDAPI ¶
Draw Text at Location
- Parameters:
location (Vector) –
string (str) –
color (LinearColor) –
centered (bool) –
shift_rows_y (float) –
- Return type: