unreal.SkyLightSourceType
¶
- class unreal.SkyLightSourceType¶
Bases:
EnumBase
ESky Light Source Type
C++ Source:
Module: Engine
File: SkyLightComponent.h
- SLS_CAPTURED_SCENE: SkyLightSourceType¶
Construct the sky light from the captured scene, anything further than SkyDistanceThreshold from the sky light position will be included.
- Type:
0
- SLS_SPECIFIED_CUBEMAP: SkyLightSourceType¶
Construct the sky light from the specified cubemap.
- Type:
1