unreal.SmartObjectUserCapsuleParams

class unreal.SmartObjectUserCapsuleParams(radius: float = 0.0, height: float = 0.0, step_height: float = 0.0)

Bases: StructBase

Struct defining Smart Object user capsule size.

C++ Source:

  • Plugin: SmartObjects

  • Module: SmartObjectsModule

  • File: SmartObjectTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • height (float): [Read-Write] Full height of the capsule

  • radius (float): [Read-Write] Radius of the capsule

  • step_height (float): [Read-Write] Step up height. This space is ignored when testing collisions.

property height: float

[Read-Write] Full height of the capsule

Type:

(float)

property radius: float

[Read-Write] Radius of the capsule

Type:

(float)

property step_height: float

[Read-Write] Step up height. This space is ignored when testing collisions.

Type:

(float)