unreal.SoftClassPath

class unreal.SoftClassPath(path_string: str = '')

Bases: SoftObjectPath

A struct that contains a string reference to a class, can be used to make soft references to classes. note: The full C++ class is located here: EngineSourceRuntimeCoreUObjectPublicUObjectSoftObjectPath.h

C++ Source:

  • Module: CoreUObject

  • File: NoExportTypes.h