unreal.SoftClassPath

class unreal.SoftClassPath(path_string='')

Bases: unreal.SoftObjectPath

A struct that contains a string reference to a class, can be used to make soft references to classes. The full C++ class is located here: EngineSourceRuntimeCoreUObjectPublicUObjectSoftObjectPath.h:

C++ Source:

  • Module: CoreUObject
  • File: NoExportTypes.h