unreal.SoundConcurrency
¶
- class unreal.SoundConcurrency(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Sound Concurrency
C++ Source:
Module: Engine
File: SoundConcurrency.h
Editor Properties: (see get_editor_property/set_editor_property)
concurrency
(SoundConcurrencySettings): [Read-Write]
- property concurrency: SoundConcurrencySettings¶
[Read-Only]
- Type: