unreal.SoundConcurrency

class unreal.SoundConcurrency(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Sound Concurrency

C++ Source:

  • Module: Engine

  • File: SoundConcurrency.h

Editor Properties: (see get_editor_property/set_editor_property)

  • concurrency (SoundConcurrencySettings): [Read-Write]

property concurrency: SoundConcurrencySettings

[Read-Only]

Type:

(SoundConcurrencySettings)