unreal.SoundNodeDelay
¶
- class unreal.SoundNodeDelay(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
SoundNode
Defines a delay
C++ Source:
Module: Engine
File: SoundNodeDelay.h
Editor Properties: (see get_editor_property/set_editor_property)
child_nodes
(Array[SoundNode]): [Read-Write]delay_max
(float): [Read-Write] The upper bound of delay time in seconds.delay_min
(float): [Read-Write] The lower bound of delay time in seconds.