unreal.SourceEffectBitCrusherPreset

class unreal.SourceEffectBitCrusherPreset(outer: Object | None = None, name: Name | str = 'None')

Bases: SoundEffectSourcePreset

Source Effect Bit Crusher Preset

C++ Source:

  • Plugin: Synthesis

  • Module: Synthesis

  • File: SourceEffectBitCrusher.h

Editor Properties: (see get_editor_property/set_editor_property)

  • settings (SourceEffectBitCrusherSettings): [Read-Write]

set_bit_modulator(modulator) None

Set Bit Modulator

Parameters:

modulator (SoundModulatorBase) –

set_bit_modulators(modulators) None

Set Bit Modulators

Parameters:

modulators (Set[SoundModulatorBase]) –

set_bits(bits) None

Set Bits

Parameters:

bits (float) –

set_modulation_settings(modulation_settings) None

Set Modulation Settings

Parameters:

modulation_settings (SourceEffectBitCrusherSettings) –

set_sample_rate(sample_rate) None

Set Sample Rate

Parameters:

sample_rate (float) –

set_sample_rate_modulator(modulator) None

Set Sample Rate Modulator

Parameters:

modulator (SoundModulatorBase) –

set_sample_rate_modulators(modulators) None

Set Sample Rate Modulators

Parameters:

modulators (Set[SoundModulatorBase]) –

set_settings(settings) None

Sets just base (i.e. carrier) setting values without modifying modulation source references

Parameters:

settings (SourceEffectBitCrusherBaseSettings) –

property settings: SourceEffectBitCrusherSettings

[Read-Only]

Type:

(SourceEffectBitCrusherSettings)