unreal.SourceEffectBitCrusherPreset
¶
- class unreal.SourceEffectBitCrusherPreset(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
SoundEffectSourcePreset
Source Effect Bit Crusher Preset
C++ Source:
Plugin: Synthesis
Module: Synthesis
File: SourceEffectBitCrusher.h
Editor Properties: (see get_editor_property/set_editor_property)
settings
(SourceEffectBitCrusherSettings): [Read-Write]
- set_bit_modulator(modulator) None ¶
Set Bit Modulator
- Parameters:
modulator (SoundModulatorBase) –
- set_bit_modulators(modulators) None ¶
Set Bit Modulators
- Parameters:
modulators (Set[SoundModulatorBase]) –
- set_modulation_settings(modulation_settings) None ¶
Set Modulation Settings
- Parameters:
modulation_settings (SourceEffectBitCrusherSettings) –
- set_sample_rate_modulator(modulator) None ¶
Set Sample Rate Modulator
- Parameters:
modulator (SoundModulatorBase) –
- set_sample_rate_modulators(modulators) None ¶
Set Sample Rate Modulators
- Parameters:
modulators (Set[SoundModulatorBase]) –
- set_settings(settings) None ¶
Sets just base (i.e. carrier) setting values without modifying modulation source references
- Parameters:
settings (SourceEffectBitCrusherBaseSettings) –
- property settings: SourceEffectBitCrusherSettings¶
[Read-Only]
- Type: