unreal.SourceEffectBitCrusherSettings

class unreal.SourceEffectBitCrusherSettings(crushed_sample_rate=8000.0, crushed_bits=8.0)

Bases: unreal.StructBase

Source Effect Bit Crusher Settings

C++ Source:

  • Plugin: Synthesis
  • Module: Synthesis
  • File: SourceEffectBitCrusher.h

Editor Properties: (see get_editor_property/set_editor_property)

  • crushed_bits (float): [Read-Write] The reduced bit depth to use for the audio stream
  • crushed_sample_rate (float): [Read-Write] The reduced frequency to use for the audio stream.
crushed_bits

(float) – [Read-Write] The reduced bit depth to use for the audio stream

crushed_sample_rate

(float) – [Read-Write] The reduced frequency to use for the audio stream.