unreal.SourceEffectChainEntry

class unreal.SourceEffectChainEntry(preset=None, bypass=False)

Bases: unreal.StructBase

Source Effect Chain Entry

C++ Source:

  • Module: Engine
  • File: SoundEffectSource.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bypass (bool): [Read-Write] Bypass
  • preset (SoundEffectSourcePreset): [Read-Write] Preset
bypass

(bool) – [Read-Write] Bypass

preset

(SoundEffectSourcePreset) – [Read-Write] Preset