unreal.SourceEffectChorusSettings

class unreal.SourceEffectChorusSettings(depth=0.2, frequency=2.0, feedback=0.3, wet_level=0.5, dry_level=0.5, spread=0.0)

Bases: unreal.StructBase

Source Effect Chorus Settings

C++ Source:

  • Plugin: Synthesis
  • Module: Synthesis
  • File: SourceEffectChorus.h

Editor Properties: (see get_editor_property/set_editor_property)

  • depth (float): [Read-Write] The depth of the chorus effect
  • dry_level (float): [Read-Write] The dry level of the chorus effect
  • feedback (float): [Read-Write] The feedback of the chorus effect
  • frequency (float): [Read-Write] The frequency of the chorus effect
  • spread (float): [Read-Write] The spread of the effect (larger means greater difference between left and right delay lines)
  • wet_level (float): [Read-Write] The wet level of the chorus effect
depth

(float) – [Read-Write] The depth of the chorus effect

dry_level

(float) – [Read-Write] The dry level of the chorus effect

feedback

(float) – [Read-Write] The feedback of the chorus effect

frequency

(float) – [Read-Write] The frequency of the chorus effect

spread

(float) – [Read-Write] The spread of the effect (larger means greater difference between left and right delay lines)

wet_level

(float) – [Read-Write] The wet level of the chorus effect