unreal.SourceEffectDynamicsProcessorSettings

class unreal.SourceEffectDynamicsProcessorSettings(dynamics_processor_type: SourceEffectDynamicsProcessorType = Ellipsis, peak_mode: SourceEffectDynamicsPeakMode = Ellipsis, look_ahead_msec: float = 0.0, attack_time_msec: float = 0.0, release_time_msec: float = 0.0, threshold_db: float = 0.0, ratio: float = 0.0, knee_bandwidth_db: float = 0.0, input_gain_db: float = 0.0, output_gain_db: float = 0.0, stereo_linked: bool = False, analog_mode: bool = False)

Bases: StructBase

Source Effect Dynamics Processor Settings

C++ Source:

  • Plugin: Synthesis

  • Module: Synthesis

  • File: SourceEffectDynamicsProcessor.h

Editor Properties: (see get_editor_property/set_editor_property)

  • analog_mode (bool): [Read-Write]

  • attack_time_msec (float): [Read-Write]

  • dynamics_processor_type (SourceEffectDynamicsProcessorType): [Read-Write]

  • input_gain_db (float): [Read-Write]

  • knee_bandwidth_db (float): [Read-Write]

  • look_ahead_msec (float): [Read-Write]

  • output_gain_db (float): [Read-Write]

  • peak_mode (SourceEffectDynamicsPeakMode): [Read-Write]

  • ratio (float): [Read-Write]

  • release_time_msec (float): [Read-Write]

  • stereo_linked (bool): [Read-Write]

  • threshold_db (float): [Read-Write]

property analog_mode: bool

[Read-Write]

Type:

(bool)

property attack_time_msec: float

[Read-Write]

Type:

(float)

property dynamics_processor_type: SourceEffectDynamicsProcessorType

[Read-Write]

Type:

(SourceEffectDynamicsProcessorType)

property input_gain_db: float

[Read-Write]

Type:

(float)

property knee_bandwidth_db: float

[Read-Write]

Type:

(float)

property look_ahead_msec: float

[Read-Write]

Type:

(float)

property output_gain_db: float

[Read-Write]

Type:

(float)

property peak_mode: SourceEffectDynamicsPeakMode

[Read-Write]

Type:

(SourceEffectDynamicsPeakMode)

property ratio: float

[Read-Write]

Type:

(float)

property release_time_msec: float

[Read-Write]

Type:

(float)

property stereo_linked: bool

[Read-Write]

Type:

(bool)

property threshold_db: float

[Read-Write]

Type:

(float)