unreal.SparseVolumeTextureFrame

class unreal.SparseVolumeTextureFrame(outer: Object | None = None, name: Name | str = 'None')

Bases: SparseVolumeTexture

Represents a frame in a SparseVolumeTexture sequence and owns the actual data needed for rendering. Is owned by a UStreamableSparseVolumeTexture object.

C++ Source:

  • Module: Engine

  • File: SparseVolumeTexture.h

Editor Properties: (see get_editor_property/set_editor_property)

  • transform (Transform): [Read-Only]