unreal.SpectatorScreenMode

class unreal.SpectatorScreenMode

Bases: EnumBase

The Spectator Screen Mode controls what the non-vr video device displays on platforms that support one. Not all modes are universal. Modes SingleEyeCroppedToFill, Texture, and MirrorPlusTexture are supported on all. Disabled is supported on all except PSVR.

C++ Source:

  • Module: HeadMountedDisplay

  • File: HeadMountedDisplayTypes.h

DISABLED: SpectatorScreenMode

0

DISTORTED: SpectatorScreenMode

3

SINGLE_EYE: SpectatorScreenMode

4

SINGLE_EYE_CROPPED_TO_FILL: SpectatorScreenMode

5

SINGLE_EYE_LETTERBOXED: SpectatorScreenMode

1

TEXTURE: SpectatorScreenMode

6

TEXTURE_PLUS_EYE: SpectatorScreenMode

7

UNDISTORTED: SpectatorScreenMode

2