unreal.SplineBoneAxis

class unreal.SplineBoneAxis

Bases: EnumBase

The different axes we can align our bones to. Note that the values are set to match up with EAxis (but without ‘None’)

C++ Source:

  • Module: AnimGraphRuntime

  • File: AnimNode_SplineIK.h

X: SplineBoneAxis

1

Y: SplineBoneAxis

2

Z: SplineBoneAxis

3