unreal.StateTreeActiveStates

class unreal.StateTreeActiveStates

Bases: StructBase

Describes an array of active states in a State Tree.

C++ Source:

  • Plugin: StateTree

  • Module: StateTreeModule

  • File: StateTreeExecutionTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • num_states (uint8): [Read-Write]

  • states (StateTreeStateHandle): [Read-Write]