unreal.StepSequenceRow

class unreal.StepSequenceRow(cells: None = [], row_enabled: bool = False)

Bases: StructBase

Step Sequence Row

C++ Source:

  • Plugin: Harmonix

  • Module: HarmonixMetasound

  • File: MidiStepSequence.h

Editor Properties: (see get_editor_property/set_editor_property)

  • cells (Array[StepSequenceCell]): [Read-Write]

  • row_enabled (bool): [Read-Write] If the row is disabled, no notes in that row will play

property cells: None

[Read-Only]

Type:

(Array[StepSequenceCell])

property row_enabled: bool

[Read-Only] If the row is disabled, no notes in that row will play

Type:

(bool)