unreal.StereoLayerFunctionLibrary

class unreal.StereoLayerFunctionLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

StereoLayer Extensions Function Library

C++ Source:

  • Module: Engine

  • File: StereoLayerFunctionLibrary.h

classmethod enable_auto_loading_splash_screen(auto_show_enabled) None

Enable Auto Loading Splash Screen deprecated: We don’t recommend using Auto Show Loading Screen any longer, and it will be removed in a future update.

Parameters:

auto_show_enabled (bool) –

classmethod hide_splash_screen() None

Hide the splash screen and return to normal display. deprecated: Please use Hide Loading Screen instead.

classmethod set_splash_screen(texture, scale=[1.000000, 1.000000], offset=[0.000000, 0.000000, 0.000000], show_loading_movie=False, show_on_set=False) None

Set splash screen attributes deprecated: Please use Add Loading Screen Splash instead.

Parameters:
  • texture (Texture) – (in) A texture to be used for the splash. B8R8G8A8 format.

  • scale (Vector2D) – (in) Scale multiplier of the splash screen.

  • offset (Vector) – (in) Position in UE Units to offset the Splash Screen by

  • show_loading_movie (bool) –

  • show_on_set (bool) –

classmethod show_splash_screen() None

Show the splash screen and override the VR display deprecated: Please use Show Loading Screen instead.