unreal.SubdividedWireEdge

class unreal.SubdividedWireEdge(edge_vertex0_position_index=0, edge_vertex1_position_index=0)

Bases: unreal.StructBase

Subdivided Wire Edge

C++ Source:

  • Plugin: EditableMesh
  • Module: EditableMesh
  • File: EditableMeshTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • edge_vertex0_position_index (int32): [Read-Write] The vertex indices for the two corners of this quad
  • edge_vertex1_position_index (int32): [Read-Write] Edge Vertex 1Position Index
edge_vertex0_position_index

(int32) – [Read-Write] The vertex indices for the two corners of this quad

edge_vertex1_position_index

(int32) – [Read-Write] Edge Vertex 1Position Index