unreal.SubmixEffectDynamicsProcessorPreset
¶
- class unreal.SubmixEffectDynamicsProcessorPreset(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
SoundEffectSubmixPreset
Submix Effect Dynamics Processor Preset
C++ Source:
Module: AudioMixer
File: AudioMixerSubmixEffectDynamicsProcessor.h
Editor Properties: (see get_editor_property/set_editor_property)
settings
(SubmixEffectDynamicsProcessorSettings): [Read-Write]
- set_audio_bus(audio_bus) None ¶
Sets the source key input as the provided AudioBus’ output. If no object is provided, key is set to effect’s input.
- Parameters:
audio_bus (AudioBus) –
- set_external_submix(submix) None ¶
Sets the source key input as the provided Submix’s output. If no object is provided, key is set to effect’s input.
- Parameters:
submix (SoundSubmix) –
- set_settings(settings) None ¶
Set Settings
- Parameters:
settings (SubmixEffectDynamicsProcessorSettings) –
- property settings: SubmixEffectDynamicsProcessorSettings¶
[Read-Write]