unreal.SubmixEffectEQBand

class unreal.SubmixEffectEQBand(frequency=500.0, bandwidth=2.0, gain_db=0.0, enabled=False)

Bases: unreal.StructBase

A multiband EQ submix effect.

C++ Source:

  • Module: AudioMixer
  • File: AudioMixerSubmixEffectEQ.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bandwidth (float): [Read-Write] Bandwidth
  • enabled (bool): [Read-Write] Enabled
  • frequency (float): [Read-Write] Frequency
  • gain_db (float): [Read-Write] Gain Db
bandwidth

(float) – [Read-Write] Bandwidth

enabled

(bool) – [Read-Write] Enabled

frequency

(float) – [Read-Write] Frequency

gain_db

(float) – [Read-Write] Gain Db