unreal.Synth1PatchCable

class unreal.Synth1PatchCable(depth=0.0, destination=Synth1PatchDestination.OSC1_GAIN)

Bases: unreal.StructBase

Synth 1Patch Cable

C++ Source:

  • Plugin: Synthesis
  • Module: Synthesis
  • File: EpicSynth1Types.h

Editor Properties: (see get_editor_property/set_editor_property)

  • depth (float): [Read-Write] The patch depth (how much the modulator modulates the destination)
  • destination (Synth1PatchDestination): [Read-Write] The patch destination type
depth

(float) – [Read-Write] The patch depth (how much the modulator modulates the destination)

destination

(Synth1PatchDestination) – [Read-Write] The patch destination type