unreal.Synth2DSliderStyle

class unreal.Synth2DSliderStyle(normal_thumb_image=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], disabled_thumb_image=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], normal_bar_image=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], disabled_bar_image=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], background_image=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], bar_thickness=2.0)

Bases: unreal.SlateWidgetStyle

Represents the appearance of an SSynth2DSlider

C++ Source:

  • Plugin: Synthesis
  • Module: Synthesis
  • File: Synth2DSliderStyle.h

Editor Properties: (see get_editor_property/set_editor_property)

  • background_image (SlateBrush): [Read-Write] Background Image
  • bar_thickness (float): [Read-Write] Bar Thickness
  • disabled_bar_image (SlateBrush): [Read-Write] Disabled Bar Image
  • disabled_thumb_image (SlateBrush): [Read-Write] Image to use for the 2D handle
  • normal_bar_image (SlateBrush): [Read-Write] Normal Bar Image
  • normal_thumb_image (SlateBrush): [Read-Write] Image to use for the 2D handle
background_image

(SlateBrush) – [Read-Write] Background Image

bar_thickness

(float) – [Read-Write] Bar Thickness

disabled_bar_image

(SlateBrush) – [Read-Write] Disabled Bar Image

disabled_thumb_image

(SlateBrush) – [Read-Write] Image to use for the 2D handle

normal_bar_image

(SlateBrush) – [Read-Write] Normal Bar Image

normal_thumb_image

(SlateBrush) – [Read-Write] Image to use for the 2D handle