unreal.TableRowStyle

class unreal.TableRowStyle(selector_focused_brush=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], active_hovered_brush=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], active_brush=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], inactive_hovered_brush=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], inactive_brush=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], even_row_background_hovered_brush=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], even_row_background_brush=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], odd_row_background_hovered_brush=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], odd_row_background_brush=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], text_color=[[1.0, 0.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_FOREGROUND], selected_text_color=[[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], drop_indicator_above=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], drop_indicator_onto=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], drop_indicator_below=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR])

Bases: unreal.SlateWidgetStyle

Represents the appearance of an STableRow

C++ Source:

  • Module: SlateCore
  • File: SlateTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • active_brush (SlateBrush): [Read-Write] Brush used when a selected row is active
  • active_hovered_brush (SlateBrush): [Read-Write] Brush used when a selected row is active and hovered
  • drop_indicator_above (SlateBrush): [Read-Write] Brush used to provide feedback that a user can drop above the hovered row.
  • drop_indicator_below (SlateBrush): [Read-Write] Brush used to provide feedback that a user can drop below the hovered row.
  • drop_indicator_onto (SlateBrush): [Read-Write] Brush used to provide feedback that a user can drop onto the hovered row.
  • even_row_background_brush (SlateBrush): [Read-Write] Brush used when an even row is in its normal state
  • even_row_background_hovered_brush (SlateBrush): [Read-Write] Brush used when an even row is hovered
  • inactive_brush (SlateBrush): [Read-Write] Brush used when a selected row is inactive
  • inactive_hovered_brush (SlateBrush): [Read-Write] Brush used when a selected row is inactive and hovered
  • odd_row_background_brush (SlateBrush): [Read-Write] Brush to used when an odd row is in its normal state
  • odd_row_background_hovered_brush (SlateBrush): [Read-Write] Brush used when an odd row is hovered
  • selected_text_color (SlateColor): [Read-Write] Text color used for the selected row
  • selector_focused_brush (SlateBrush): [Read-Write] Brush used as a selector when a row is focused
  • text_color (SlateColor): [Read-Write] Text color used for all rows
active_brush

(SlateBrush) – [Read-Write] Brush used when a selected row is active

active_hovered_brush

(SlateBrush) – [Read-Write] Brush used when a selected row is active and hovered

drop_indicator_above

(SlateBrush) – [Read-Write] Brush used to provide feedback that a user can drop above the hovered row.

drop_indicator_below

(SlateBrush) – [Read-Write] Brush used to provide feedback that a user can drop below the hovered row.

drop_indicator_onto

(SlateBrush) – [Read-Write] Brush used to provide feedback that a user can drop onto the hovered row.

even_row_background_brush

(SlateBrush) – [Read-Write] Brush used when an even row is in its normal state

even_row_background_hovered_brush

(SlateBrush) – [Read-Write] Brush used when an even row is hovered

inactive_brush

(SlateBrush) – [Read-Write] Brush used when a selected row is inactive

inactive_hovered_brush

(SlateBrush) – [Read-Write] Brush used when a selected row is inactive and hovered

odd_row_background_brush

(SlateBrush) – [Read-Write] Brush to used when an odd row is in its normal state

odd_row_background_hovered_brush

(SlateBrush) – [Read-Write] Brush used when an odd row is hovered

selected_text_color

(SlateColor) – [Read-Write] Text color used for the selected row

selector_focused_brush

(SlateBrush) – [Read-Write] Brush used as a selector when a row is focused

text_color

(SlateColor) – [Read-Write] Text color used for all rows