unreal.TakeRecorderAudioInputSettings

class unreal.TakeRecorderAudioInputSettings(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Provides access to the UI code for registering OnAudioInputDeviceChanged delegates.

C++ Source:

  • Plugin: Takes

  • Module: TakesCore

  • File: TakeRecorderSourceProperty.h