unreal.TargetBasedWidgetStyleDefinitions
¶
- class unreal.TargetBasedWidgetStyleDefinitions(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ModifierBoundWidgetStyleDefinitions
Target Based Widget Style Definitions
C++ Source:
Plugin: VirtualCamera
Module: VCamExtensions
File: TargetBasedWidgetStyleDefinitions.h
Editor Properties: (see get_editor_property/set_editor_property)
categories_without_modifier
(Map[Name, WidgetStyleDataArray]): [Read-Write] Styles that is not bound to any modifier but just to a name.modifier_to_style
(Map[Name, TargettedModifierStyleConfig]): [Read-Write] Key: Name of a modifier in a VCam’s stack entry.