unreal.TargetBasedWidgetStyleDefinitions

class unreal.TargetBasedWidgetStyleDefinitions(outer: Object | None = None, name: Name | str = 'None')

Bases: ModifierBoundWidgetStyleDefinitions

Target Based Widget Style Definitions

C++ Source:

  • Plugin: VirtualCamera

  • Module: VCamExtensions

  • File: TargetBasedWidgetStyleDefinitions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • categories_without_modifier (Map[Name, WidgetStyleDataArray]): [Read-Write] Styles that is not bound to any modifier but just to a name.

  • modifier_to_style (Map[Name, TargettedModifierStyleConfig]): [Read-Write] Key: Name of a modifier in a VCam’s stack entry.