unreal.TargetChainSettings

class unreal.TargetChainSettings(fk: TargetChainFKSettings = Ellipsis, ik: TargetChainIKSettings = Ellipsis, speed_planting: TargetChainSpeedPlantSettings = Ellipsis)

Bases: StructBase

Target Chain Settings

C++ Source:

  • Plugin: IKRig

  • Module: IKRig

  • File: IKRetargetSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • fk (TargetChainFKSettings): [Read-Write] All settings for FK retargeting of this chain. FK retargeting runs before the IK pass.

  • ik (TargetChainIKSettings): [Read-Write] All settings controlling the IK Goal assigned to this chain. The IK pass runs AFTER the FK pass and can be used to fix contacts.

  • speed_planting (TargetChainSpeedPlantSettings): [Read-Write] All settings associated with planting IK goals based on the speed of the source. Speed planting will pin the IK goal to the location determined by the IK settings above.

property fk: TargetChainFKSettings

[Read-Write] All settings for FK retargeting of this chain. FK retargeting runs before the IK pass.

Type:

(TargetChainFKSettings)

property ik: TargetChainIKSettings

[Read-Write] All settings controlling the IK Goal assigned to this chain. The IK pass runs AFTER the FK pass and can be used to fix contacts.

Type:

(TargetChainIKSettings)

property speed_planting: TargetChainSpeedPlantSettings

[Read-Write] All settings associated with planting IK goals based on the speed of the source. Speed planting will pin the IK goal to the location determined by the IK settings above.

Type:

(TargetChainSpeedPlantSettings)