unreal.TargetModifierPerNodeHierarchyRules

class unreal.TargetModifierPerNodeHierarchyRules(outer: Object | None = None, name: Name | str = 'None')

Bases: ModifierHierarchyRules

Target Modifier Per Node Hierarchy Rules

C++ Source:

  • Plugin: VirtualCamera

  • Module: VCamExtensions

  • File: TargetModifierPerNodeHierarchyRules.h

Editor Properties: (see get_editor_property/set_editor_property)

  • root (SingleModifierPerNodeWithTargetSettings): [Read-Write]