unreal.TargetingFilterTask_ActorClass
¶
- class unreal.TargetingFilterTask_ActorClass(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
TargetingFilterTask_BasicFilterTemplate
class: UTargetingFilterTask_ActorClass Simple filtering task where we check the targets class type against the required and ignored class types.
C++ Source:
Plugin: TargetingSystem
Module: TargetingSystem
File: TargetingFilterTask_ActorClass.h
Editor Properties: (see get_editor_property/set_editor_property)
ignored_actor_class_filters
(Array[type(Class)]): [Read-Write] The set of ignored actor classes (must NOT be one of these types)required_actor_class_filters
(Array[type(Class)]): [Read-Write] The set of required actor classes (must be one of these types to not be filtered out)