unreal.TargetingFilterTask_ActorClass

class unreal.TargetingFilterTask_ActorClass(outer: Object | None = None, name: Name | str = 'None')

Bases: TargetingFilterTask_BasicFilterTemplate

class: UTargetingFilterTask_ActorClass Simple filtering task where we check the targets class type against the required and ignored class types.

C++ Source:

  • Plugin: TargetingSystem

  • Module: TargetingSystem

  • File: TargetingFilterTask_ActorClass.h

Editor Properties: (see get_editor_property/set_editor_property)

  • ignored_actor_class_filters (Array[type(Class)]): [Read-Write] The set of ignored actor classes (must NOT be one of these types)

  • required_actor_class_filters (Array[type(Class)]): [Read-Write] The set of required actor classes (must be one of these types to not be filtered out)