unreal.TextJustify

class unreal.TextJustify

Bases: EnumBase

EText Justify

C++ Source:

  • Module: Slate

  • File: TextLayout.h

CENTER: TextJustify

Justify the text in the center. Text flow direction has no impact on this justification mode.

Type:

1

INVARIANT_LEFT: TextJustify

Always justify the text to the left, regardless of the flow direction of the current culture.

Type:

3

INVARIANT_RIGHT: TextJustify

Always justify the text to the right, regardless of the flow direction of the current culture.

Type:

4

LEFT: TextJustify

Justify the text logically to the left. When text is flowing left-to-right, this will align text visually to the left. When text is flowing right-to-left, this will align text visually to the right.

Type:

0

RIGHT: TextJustify

Justify the text logically to the right. When text is flowing left-to-right, this will align text visually to the right. When text is flowing right-to-left, this will align text visually to the left.

Type:

2