unreal.TextureCropOrigin
¶
- class unreal.TextureCropOrigin(x: int = 0, y: int = 0)¶
Bases:
StructBase
Texture Replace Crop Origin parameter container
C++ Source:
Plugin: nDisplay
Module: DisplayClusterConfiguration
File: DisplayClusterConfigurationTypes_Base.h
Editor Properties: (see get_editor_property/set_editor_property)
x
(int32): [Read-Write] Replace texture origin X location, in pixelsy
(int32): [Read-Write] Replace texture origin Y position, in pixels