unreal.TileMapProjectionMode
¶
- class unreal.TileMapProjectionMode¶
Bases:
EnumBase
The different kinds of projection modes supported
C++ Source:
Plugin: Paper2D
Module: Paper2D
File: PaperTileMap.h
- HEXAGONAL_STAGGERED: TileMapProjectionMode¶
Not fully supported yet.
- Type:
3
- Type:
Hexagonal tile layout (roughly in a square with alternating rows staggered). Warning
- ISOMETRIC_DIAMOND: TileMapProjectionMode¶
Isometric tile layout (shaped like a diamond) */
- Type:
1
- ISOMETRIC_STAGGERED: TileMapProjectionMode¶
Not fully supported yet.
- Type:
2
- Type:
Isometric tile layout (roughly in a square with alternating rows staggered). Warning
- ORTHOGONAL: TileMapProjectionMode¶
Square tile layout
- Type:
0