unreal.TileMapProjectionMode

class unreal.TileMapProjectionMode

Bases: EnumBase

The different kinds of projection modes supported

C++ Source:

  • Plugin: Paper2D

  • Module: Paper2D

  • File: PaperTileMap.h

HEXAGONAL_STAGGERED: TileMapProjectionMode

Not fully supported yet.

Type:

3

Type:

Hexagonal tile layout (roughly in a square with alternating rows staggered). Warning

ISOMETRIC_DIAMOND: TileMapProjectionMode

Isometric tile layout (shaped like a diamond) */

Type:

1

ISOMETRIC_STAGGERED: TileMapProjectionMode

Not fully supported yet.

Type:

2

Type:

Isometric tile layout (roughly in a square with alternating rows staggered). Warning

ORTHOGONAL: TileMapProjectionMode

Square tile layout

Type:

0