unreal.TimeStretchConfig
¶
- class unreal.TimeStretchConfig¶
Bases:
StructBase
Time Stretch Config
C++ Source:
Plugin: Harmonix
Module: HarmonixDsp
File: StretcherAndPitchShifter.h
Editor Properties: (see get_editor_property/set_editor_property)
maintain_time
(bool): [Read-Write]original_tempo
(float): [Read-Write]pitch_shifter
(PitchShifterName): [Read-Write]pitch_shifter_options
(Map[Name, TypedParameter]): [Read-Write]sync_tempo
(bool): [Read-Write]