unreal.TimeSynthEnvelopeFollowerSettings

class unreal.TimeSynthEnvelopeFollowerSettings(attack_time=0.0, release_time=0.0, peak_mode=TimeSynthEnvelopeFollowerPeakMode.MEAN_SQUARED, is_analog_mode=False)

Bases: unreal.StructBase

Time Synth Envelope Follower Settings

C++ Source:

  • Plugin: TimeSynth
  • Module: TimeSynth
  • File: TimeSynthComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • attack_time (float): [Read-Write] The attack time of the envelope follower in milliseconds
  • is_analog_mode (bool): [Read-Write] Whether or not the envelope follower is in analog mode
  • peak_mode (TimeSynthEnvelopeFollowerPeakMode): [Read-Write] The peak mode of the envelope follower
  • release_time (float): [Read-Write] The release time of the envelope follower in milliseconds
attack_time

(float) – [Read-Write] The attack time of the envelope follower in milliseconds

is_analog_mode

(bool) – [Read-Write] Whether or not the envelope follower is in analog mode

peak_mode

(TimeSynthEnvelopeFollowerPeakMode) – [Read-Write] The peak mode of the envelope follower

release_time

(float) – [Read-Write] The release time of the envelope follower in milliseconds