unreal.TimedDataInputState

class unreal.TimedDataInputState

Bases: EnumBase

ETimed Data Input State

C++ Source:

  • Module: TimeManagement

  • File: ITimedDataInput.h

CONNECTED: TimedDataInputState

The input is connected.

Type:

0

DISCONNECTED: TimedDataInputState

The input is not connected.

Type:

2

UNRESPONSIVE: TimedDataInputState

The input is connected but no data is available.

Type:

1