unreal.ToolShutdownType
¶
- class unreal.ToolShutdownType¶
Bases:
EnumBase
Passed to UInteractiveTool::Shutdown to indicate how Tool should shut itself down
C++ Source:
Module: InteractiveToolsFramework
File: InteractiveTool.h
- ACCEPT: ToolShutdownType¶
Tool commits current preview to scene
- Type:
1
- CANCEL: ToolShutdownType¶
Tool discards current preview without modifying scene
- Type:
2
- COMPLETED: ToolShutdownType¶
Tool cleans up and exits. Pass this to tools that do not have Accept/Cancel options.
- Type:
0