unreal.TrajectorySampleRange

class unreal.TrajectorySampleRange(samples: None = [])

Bases: StructBase

A container of ordered trajectory samples and associated sampling rate

C++ Source:

  • Module: Engine

  • File: MotionTrajectoryTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • samples (Array[TrajectorySample]): [Read-Write] Linearly ordered container for past, present, and future trajectory samples

property samples: None

[Read-Write] Linearly ordered container for past, present, and future trajectory samples

Type:

(Array[TrajectorySample])