unreal.TransitionRequestOverwriteMode
¶
- class unreal.TransitionRequestOverwriteMode¶
Bases:
EnumBase
ETransition Request Overwrite Mode
C++ Source:
Module: Engine
File: AnimStateMachineTypes.h
- APPEND: TransitionRequestOverwriteMode¶
This request is added whether or not another with the same name is already queued
- Type:
0
- IGNORE: TransitionRequestOverwriteMode¶
This request is ignored if another request with the same name is already queued
- Type:
1
- OVERWRITE: TransitionRequestOverwriteMode¶
This request overwrites another request with the same name if one exists
- Type:
2