unreal.TransitionRequestOverwriteMode

class unreal.TransitionRequestOverwriteMode

Bases: EnumBase

ETransition Request Overwrite Mode

C++ Source:

  • Module: Engine

  • File: AnimStateMachineTypes.h

APPEND: TransitionRequestOverwriteMode

This request is added whether or not another with the same name is already queued

Type:

0

IGNORE: TransitionRequestOverwriteMode

This request is ignored if another request with the same name is already queued

Type:

1

OVERWRITE: TransitionRequestOverwriteMode

This request overwrites another request with the same name if one exists

Type:

2