unreal.TutorialWidgetContent

class unreal.TutorialWidgetContent

Bases: unreal.StructBase

Content that is displayed relative to a widget

C++ Source:

  • Module: IntroTutorials
  • File: EditorTutorial.h

Editor Properties: (see get_editor_property/set_editor_property)

  • auto_focus (bool): [Read-Write] If this a node that can be focused (EG a blueprint node) should we auto focus on it
  • content (TutorialContent): [Read-Write] Content to associate with widget
  • content_width (float): [Read-Write] Content width - text will be wrapped at this point
  • horizontal_alignment (HorizontalAlignment): [Read-Write] Horizontal Alignment
  • offset (Vector2D): [Read-Write] Custom offset from widget
  • vertical_alignment (VerticalAlignment): [Read-Write] Vertical Alignment
  • widget_anchor (TutorialContentAnchor): [Read-Write] Anchor for content widget to highlight