unreal.TypedElementPasteOptions

class unreal.TypedElementPasteOptions(selection_set_to_modify: TypedElementSelectionSet = Ellipsis, paste_at_location: bool = False, paste_location: Vector = Ellipsis)

Bases: StructBase

Typed Element Paste Options

C++ Source:

  • Module: Engine

  • File: TypedElementCommonActions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • paste_at_location (bool): [Read-Write]

  • paste_location (Vector): [Read-Write]

  • selection_set_to_modify (TypedElementSelectionSet): [Read-Write] If provided the SelectionSet selection will only contains the newly added elements

property paste_at_location: bool

[Read-Write]

Type:

(bool)

property paste_location: Vector

[Read-Write]

Type:

(Vector)

property selection_set_to_modify: TypedElementSelectionSet

[Read-Write] If provided the SelectionSet selection will only contains the newly added elements

Type:

(TypedElementSelectionSet)