unreal.TypedElementPasteOptions
¶
- class unreal.TypedElementPasteOptions(selection_set_to_modify: TypedElementSelectionSet = Ellipsis, paste_at_location: bool = False, paste_location: Vector = Ellipsis)¶
Bases:
StructBase
Typed Element Paste Options
C++ Source:
Module: Engine
File: TypedElementCommonActions.h
Editor Properties: (see get_editor_property/set_editor_property)
paste_at_location
(bool): [Read-Write]paste_location
(Vector): [Read-Write]selection_set_to_modify
(TypedElementSelectionSet): [Read-Write] If provided the SelectionSet selection will only contains the newly added elements
- property selection_set_to_modify: TypedElementSelectionSet¶
[Read-Write] If provided the SelectionSet selection will only contains the newly added elements
- Type: