unreal.UIFrameworkUserWidget

class unreal.UIFrameworkUserWidget(outer: Object | None = None, name: Name | str = 'None')

Bases: UIFrameworkWidget

UIFramework User Widget

C++ Source:

  • Plugin: UIFramework

  • Module: UIFramework

  • File: UIFUserWidget.h

Editor Properties: (see get_editor_property/set_editor_property)

  • is_enabled (bool): [Read-Write]

  • visibility (SlateVisibility): [Read-Write]

  • widget_class (Class): [Read-Write]

get_named_slot(slot_name) UIFrameworkWidget

Get Named Slot

Parameters:

slot_name (Name) –

Return type:

UIFrameworkWidget

get_viewmodel(viewmodel_name) NotifyFieldValueChanged

Get Viewmodel

Parameters:

viewmodel_name (Name) –

Return type:

NotifyFieldValueChanged

set_named_slot(slot_name, widget) None

Set Named Slot

Parameters:
set_viewmodel(viewmodel_name, viewmodel) None

Set Viewmodel

Parameters:
  • viewmodel_name (Name) –

  • viewmodel (NotifyFieldValueChanged) –

set_widget_class(value) None

Set Widget Class

Parameters:

value (Class) –