unreal.UINavigationRule

class unreal.UINavigationRule

Bases: EnumBase

EUINavigation Rule

C++ Source:

  • Module: SlateCore

  • File: NavigationReply.h

CUSTOM: UINavigationRule

Custom navigation handled by user code.

Type:

4

CUSTOM_BOUNDARY: UINavigationRule

Custom navigation handled by user code if the boundary is hit.

Type:

5

ESCAPE: UINavigationRule

Allow the movement to continue in that direction, seeking the next navigable widget automatically.

Type:

0

EXPLICIT: UINavigationRule

Move to a specific widget.

Type:

1

INVALID: UINavigationRule

Invalid Rule

Type:

6

STOP: UINavigationRule

Stops movement in this direction

Type:

3

WRAP: UINavigationRule

Wrap movement inside this container, causing the movement to cycle around from the opposite side, if the navigation attempt would have escaped.

Type:

2