unreal.UsdMeshAssetImportData
¶
- class unreal.UsdMeshAssetImportData(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
UsdAssetImportData
We assign these to UStaticMeshes or USkeletalMeshes generated from USD
C++ Source:
Plugin: USDImporter
Module: USDClasses
File: USDAssetImportData.h
Editor Properties: (see get_editor_property/set_editor_property)
source_data
(AssetImportInfo): [Read-Only] Source file data describing the files that were used to import this asset.