unreal.UsdPrimMetadata

class unreal.UsdPrimMetadata(metadata: None = {})

Bases: StructBase

Describes all the metadata values collected from a particular USD prim

C++ Source:

  • Plugin: USDImporter

  • Module: USDClasses

  • File: USDMetadata.h

Editor Properties: (see get_editor_property/set_editor_property)

  • metadata (Map[str, UsdMetadataValue]): [Read-Write]

property metadata: None

[Read-Write]

Type:

(Map[str, UsdMetadataValue])