unreal.VCamInputProfile

class unreal.VCamInputProfile(mappable_key_overrides: None = {})

Bases: StructBase

VCam Input Profile

C++ Source:

  • Plugin: VirtualCameraCore

  • Module: VCamCore

  • File: VCamInputSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • mappable_key_overrides (Map[Name, Key]): [Read-Write] Remaps inputs to new keys. This remaps the input action mappings found in the modifiers’ InputMappingContext.

property mappable_key_overrides: None

[Read-Write] Remaps inputs to new keys. This remaps the input action mappings found in the modifiers’ InputMappingContext.

Type:

(Map[Name, Key])