unreal.VCamPlayerInput

class unreal.VCamPlayerInput(outer: Object | None = None, name: Name | str = 'None')

Bases: EnhancedPlayerInput

Receives raw input from input processor (or player controller in user code). Filters input

C++ Source:

  • Plugin: VirtualCameraCore

  • Module: VCamCore

  • File: VCamPlayerInput.h