unreal.VPBookmarkViewportData

class unreal.VPBookmarkViewportData(jump_to_offset_location: Vector = Ellipsis, look_rotation: Rotator = Ellipsis, ortho_zoom: float = 0.0, flatten_rotation: bool = False)

Bases: StructBase

VPBookmark Viewport Data

C++ Source:

  • Plugin: VirtualProductionUtilities

  • Module: VPBookmark

  • File: VPBookmark.h

Editor Properties: (see get_editor_property/set_editor_property)

  • flatten_rotation (bool): [Read-Only]

  • jump_to_offset_location (Vector): [Read-Write]

  • look_rotation (Rotator): [Read-Write]

  • ortho_zoom (float): [Read-Write]

property flatten_rotation: bool

[Read-Only]

Type:

(bool)

property jump_to_offset_location: Vector

[Read-Write]

Type:

(Vector)

property look_rotation: Rotator

[Read-Write]

Type:

(Rotator)

property ortho_zoom: float

[Read-Write]

Type:

(float)