unreal.VREDCppVariantCameraOption

class unreal.VREDCppVariantCameraOption(name='', location=[0.0, 0.0, 0.0], rotation=[0.0, 0.0, 0.0])

Bases: unreal.StructBase

VREDCpp Variant Camera Option

C++ Source:

  • Plugin: DatasmithFBXImporter
  • Module: DatasmithVREDImporter
  • File: DatasmithVREDImportData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • location (Vector): [Read-Write] Location
  • name (str): [Read-Write] Name
  • rotation (Rotator): [Read-Write] Rotation
location

(Vector) – [Read-Write] Location

name

(str) – [Read-Write] Name

rotation

(Rotator) – [Read-Write] Rotation